
About
I'm a research tech lead at Meshy, working on 3D foundation models and the future of 3D generative tooling. I hold a master's in EECS from UC Berkeley and a bachelor's in Computer Science from Tsinghua University. My work sits where computer graphics meets 3D vision — reconstructing real scenes accurately enough to be useful, and generating new ones that hold up under scrutiny.
- Role
- Research Tech Lead · Meshy
- Location
- San Francisco, California, United States
- Interests
- 3D AI · Computer Graphics · 3D Vision · VR/AR/MR